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4718
Industry
SKILL

Tool Design Sprint Decide And Storyboard

Day 3 (Wednesday) move of a Design Sprint that runs the art museum layout, heat map, speed critique, straw poll, Decider supervote, rumble-vs-all-in-one decision, and the storyboard that drives Thursday's prototype build. The most decision-heavy day of the sprint. Use Wednesday morning and afternoon after Tuesday's sketches are collected and attribution-stripped. Produces the canonical 5-15 step storyboard that becomes the build spec.

product-management+1
SKILL

Tool Design Sprint Brief

Pre-sprint brief that locks challenge, sprint questions, team and role assignments, customer recruiting plan, prototype medium, interview format, logistics, and success criteria before Monday of a Design Sprint. Use after the readiness verdict is Go and before Monday begins. Produces a two-page artifact the team and Decider sign off on as the contract for the next five days.

product-management+1
SKILL

Measure Survey Analysis

Analyze survey results into actionable PM insights. Produces persona segmentation, hypothesis validation status, thematic clustering of open-text responses, statistical confidence labels, prioritized recommendations, and what-NOT-to-conclude warnings. Refuses to overstate statistical significance from weak samples or biased instruments.

product-management+1
SKILL

Measure Instrumentation Spec

Specifies event tracking and analytics instrumentation requirements for a feature. Use when defining what data to collect, ensuring consistent tracking implementation, or documenting analytics requirements for engineering.

product-management
SKILL

Measure Experiment Results

Documents the results of a completed experiment or A/B test with statistical analysis, learnings, and recommendations. Use after experiments conclude to communicate findings, inform decisions, and build organizational knowledge.

product-management
SKILL

Measure Experiment Design

Designs an A/B test or experiment with variants, success metrics, sample size, and duration for an existing hypothesis. Use when planning an experiment to validate a product change or test an assumption you have already framed. To articulate the hypothesis itself first, use define-hypothesis.

product-management
SKILL

Measure Dashboard Requirements

Specifies requirements for an analytics dashboard including metrics, visualizations, filters, and data sources. Use when requesting dashboards from data teams, defining KPI tracking, or documenting reporting needs.

product-management
SKILL

Iterate Retrospective

Facilitates and documents a team retrospective capturing what went well, what to improve, and action items. Use at the end of a sprint, project, or milestone to reflect and improve team practices. To bank individual learnings into organizational memory afterward, use iterate-lessons-log.

product-management
SKILL

Iterate Refinement Notes

Documents backlog refinement session outcomes including stories refined, estimates, questions raised, and decisions made. Use during or after refinement to capture the results and share with absent team members.

software-engineering+1
SKILL

Iterate Pivot Decision

Documents a strategic pivot or persevere decision with the evidence, analysis, and rationale. Use when evaluating whether to change direction on a product, feature, or strategy based on market feedback.

product-management
SKILL

Iterate Lessons Log

Creates a structured lessons learned entry for organizational memory. Use after an incident, a completed project, or a significant learning to record knowledge for future teams and initiatives. Distinct from iterate-retrospective, which facilitates the team ceremony; this skill writes the durable lessons entry that outlives it.

product-management
SKILL

Foundation Prioritized Action Plan

Produce a comprehensive, evidence-grounded prioritized action plan from any PM input (notes, transcripts, drafts, executive asks, Slack threads, or a raw situation). Outputs one saveable document with an executive summary, input mirror, situation classification (Cynefin), the binding constraint (Theory of Constraints), prioritized questions and open decisions, a ranked action plan with the critical effort plus follow-ons, risks and pre-mortem, copy/paste prompts for downstream pm-skills, and an evidence map. Builds a source ledger and cites exact input quotes; refuses High-confidence plans for Complex or Chaotic situations. Use when you want the critical next effort and how to execute it.

product-management
SKILL

Foundation Okr Writer

Drafts, reviews, rewrites, and coaches outcome-based OKR sets across team, department, product, or company scopes. Supports five entry modes (Guided default, One-Shot via --oneshot, Sustained Coach, Audit Only, Rewrite). Diagnoses empowered-team context and adjusts framing; refuses to fabricate baselines or targets; refuses to use OKR scores for compensation; reframes feature-delivery KRs into outcome KRs. Use when planning quarterly OKRs, translating strategy into team outcomes, reviewing draft OKRs for quality, or converting roadmap-as-OKR drafts into proper OKR sets.

product-management
SKILL

Foundation Lean Canvas

Produces a one-page lean canvas across nine interlocking blocks (problem, customer, UVP, solution, channels, revenue, cost, metrics, unfair advantage) with optional inline HTML and SVG visual rendering. Use when framing a new product thesis, stress-testing an existing strategy, comparing strategic options side-by-side, or aligning a team on business-model assumptions. Works as a strategic hub that cross-links to deeper PM skills without duplicating them.

product-management+1
SKILL

Discover Stakeholder Summary

Documents stakeholder needs, concerns, and influence for a project or initiative. Use when starting projects, managing complex stakeholder relationships, or ensuring alignment across organizational boundaries.

product-management
SKILL

Discover Market Sizing

Estimate market opportunity (TAM, SAM, SOM) using multiple sizing frameworks (top-down, bottom-up, comparable company, analogous market). Triangulates across frameworks, highlights where they converge and diverge as signal, and produces a calibrated range with source-graded confidence labels. Refuses unbounded fabrications; always offers a labeled lower-confidence path when data is thin. Used for investment cases, go/no-go decisions, and stakeholder pitches.

product-management
SKILL

Discover Journey Map

Produce a customer journey map covering stages, touchpoints, emotional curve, pain points, moments of truth, and opportunity annotations. Output is a markdown artifact that may include mermaid timeline / flowchart visualization. Supports both linear journey (start to end) and cyclical journey (recurring engagement loops). Refuses to fabricate emotional or behavioral data without research input.

product-management
SKILL

Discover Interview Synthesis

Synthesizes user research interviews into actionable insights, patterns, and recommendations. Use after conducting user interviews, customer calls, or usability sessions to extract and communicate findings across participants. Distinct from foundation-meeting-recap, which summarizes one internal meeting for its attendees; this skill aggregates research conversations into evidence-backed findings.

product-management
SKILL

Discover Competitive Analysis

Creates a structured competitive analysis comparing features, positioning, and strategy across competitors. Use when entering a market, planning differentiation, or understanding the competitive landscape.

product-management
SKILL

Develop Spike Summary

Documents the results of a time-boxed technical or design exploration (spike). Use after completing a spike to capture learnings, findings, and recommendations for the team.

product-management+1
SKILL

Develop Solution Brief

Creates a concise one-page solution overview that communicates the proposed approach, key decisions, and trade-offs. Use when pitching solutions to stakeholders, aligning teams on approach, or documenting solution intent before detailed specification.

product-management
SKILL

Develop Design Rationale

Documents the reasoning behind design decisions including alternatives considered, trade-offs evaluated, and principles applied. Use when making significant UX decisions, aligning with stakeholders on design direction, or preserving design context for future reference.

product-management
SKILL

Develop Adr

Creates an Architecture Decision Record following the Nygard format to document significant technical decisions, their context, and consequences. Use when making technical choices that affect system architecture, technology selection, or development patterns.

software-engineering+1
SKILL

Deliver User Stories

Generates user stories in the standard persona, action, benefit story format from product requirements or feature descriptions. Use when breaking a feature into stories for sprint planning, writing tickets, or communicating scope to engineering. For testable Given/When/Then acceptance criteria on a story, use deliver-acceptance-criteria; for boundary and failure scenarios, use deliver-edge-cases.

software-engineering+1

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